![]() ![]() IMHO they could program however the Kurt balls for every game also if unobtainable, in R/S/FR/LF/E/D/P/P don't exist, in B/W/2/X/Y aren't working. Unless there's an Ultra Beast invasion or something. With that logic, Beast Balls probably won't be a thing in newer games, (Cause standard gameplay isn't related to the dreamscape) Given that there hasn't been any other Dream mechanics in the newer games, can't exactly use them in standard gameplay. Only Gen 5 had connection to the Dream World, and the balls can only be used there. Presumably, he got them as a gift from Kanto Oak, who we knows travels to Johto)ĭream balls was also mechanic-story tied. (which is why he didn't give them away in bulk. To give them away in other games, that could cause story changes, so I guess they rather not contradict themselves.Īlola was special I guess, but then again, Alolan Oak has a connection to Kanto Oak, so that made some sense. Hence why the Pokemarts in GSC didn't sell them. Only Johto had Apricorns, and only Kurt made them, and they weren't adopted by corporations for commercial sales. I mean Pokeradar for example was a huge gamelay, same for Pokemon following you so I can understand they don't always have enough time or they don't want to add it but Pokeball mechanics really? Except glitchy Heavy Ball most of them are easy to code.Īpricorn Balls was a game mechanic-story tied feature. ![]() I really don't know the logical behind that for Pokeballs.
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